You simply explore the island, fending off dinosaurs with rifles and spears while your traveling companions make observations, offer advice and yell warnings. But once you're attacked by a 20-foot-long millipede, it doesn't really matter who you are.Įxcept for the introduction, the story is told not by film clips nor by the cinematic animated scenes common to games, but through action and character interaction.
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Clip montages are an increasingly popular and totally useless way to tell a game's story the character you play in the game is never even introduced, and when people start calling you Jack you have to check the manual to discover you're a screenwriter. The game begins with a quick montage of film clips to outline the story. In the game, dinosaurs rip the flesh from their deceased brethren, and something similar seems to have happened to the story, which has been reduced to a skeleton in service of a game that is not about story but purely about jungle survival. I imagine that the remake, directed by Peter Jackson, fleshes out that simple story with engaging performances, high drama and lots of dialogue, but you won't see much of that in Ubisoft's action game, Peter Jackson's King Kong: The Official Game of the Movie. A film crew explores a mysterious island populated by dinosaurs where the lead actress is captured by a building-size gorilla.